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Eight-ball (bar rules): rules and how to play

The game everyone already knows, and the one with the most house rules per square foot of any game in this list.

Also called Stripes and solids, Bar box eight-ball.

At a glance
Players2, or 4 in pairs
Length8–15 minutes a game
EquipmentStandard 15-ball rack
DifficultyBeginner

The object of the game

Pocket all seven of your group — stripes or solids — then legally pocket the 8 ball in a called pocket.

Setting up

  1. Rack fifteen balls with the 8 in the centre, a stripe and a solid in the back corners.
  2. Break from behind the head string. Most bars require four balls to hit a rail or a ball to be pocketed for a legal break.
  3. Groups are decided by the first ball legally pocketed after the break — unless the house plays "table is open until a called shot".

The rules

Pocket your group, then the 8

Stripes or solids, all seven, then the 8 into a pocket you call out loud. Pocketing the 8 early, or in the wrong pocket, loses the game immediately in almost every bar in the country.

Keep shooting while you keep pocketing

Legally pocket one of yours and you shoot again. Miss, foul, or pocket an opponent's ball and the table passes.

Fouls

Scratching, failing to hit your own ball first, and no ball hitting a rail after contact are all fouls. What happens next is where bars differ wildly — see below.

House variants

This is a folk game with no governing body, so the version below is the common one and these are the variants you will meet. The only real mistake is not saying which you are playing before the first break.

Ball in hand vs. behind the line

League rules give ball in hand anywhere on the table after a foul. Traditional bar rules restrict the incoming player to behind the head string, shooting away from it. Ball in hand is a far bigger punishment and makes the game much more tactical.

Slop counts

Most bars: a ball in a pocket counts however it got there, except the 8. League play: every shot is called. Decide before the break, because this one causes more arguments than every other rule combined.

Scratch on the 8 loses

Many houses play that scratching while pocketing the 8 loses the game outright. Others only lose it if the 8 also went down. Common enough both ways that it has to be stated.

How a night of this actually runs

It takes 2, or 4 in pairs and runs about 8–15 minutes a game, which is the number that decides whether it suits your room more than any rule in it does. You need standard 15-ball rack, and it sits at a beginner level — so think about whether the weakest player in the room will still be enjoying it an hour in.

Compared with three strikes, the format this site is built around: that one takes any number of players, keeps everybody in the room for roughly two hours, and needs nothing but a rack and a way to count lives. Most of the games on this site are better as the game inside a night than as the shape of the night itself.

Is it any good in a bar?

Fine for two people and a poor tournament format for a crowd, because half your field is sitting down after one game. Use it inside a bracket, not as the night itself.

Questions

Is the table open after the break?

In league play, yes — the break does not assign groups, and the next legally called shot does. In bars, usually the first ball pocketed decides it. State which before you break.

What if the 8 goes in on the break?

Most bars: re-rack and break again. Some: automatic win. League rules: spot the 8 and carry on. Automatic win is the rarest and the most argued about.

Run your next night on it

Free, and it runs a whole night — the strike engine, the TV display, the player QR card, who has paid and what the pot pays out. No ads on any plan.

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